1 #ifndef SIMULATOR_CONVERSIONS_H_
2 #define SIMULATOR_CONVERSIONS_H_
7 #include "Quaternion.h"
8 #include "Transformation.h"
11 #include "glutils/color.h"
12 #include "glutils/gltraits.h"
18 inline glutils::transform
ToGLUtils(
const Transformation& _t) {
19 const auto& r = _t.rotation().matrix();
20 const auto& t = _t.translation();
22 #pragma GCC diagnostic push
23 #pragma GCC diagnostic ignored "-Wnarrowing"
26 return glutils::transform{
27 r[0][0], r[1][0], r[2][0], 0, r[0][1], r[1][1], r[2][1], 0,
28 r[0][2], r[1][2], r[2][2], 0, t[0], t[1], t[2], 1};
29 #pragma GCC diagnostic pop
32 inline glutils::vector3f
ToGLUtils(
const Vector3d& _v) {
33 #pragma GCC diagnostic push
34 #pragma GCC diagnostic ignored "-Wnarrowing"
35 return {_v[0], _v[1], _v[2]};
36 #pragma GCC diagnostic pop
glutils::color StringToColor(const std::string &_color)
Definition: Conversions.cpp:9
glutils::transform ToGLUtils(const Transformation &_t)
Definition: Conversions.h:18