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Parasol Planning Library (PPL)
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#include <queue>
#include <unordered_map>
#include "ConfigurationSpace/Cfg.h"
#include "Geometry/Boundaries/Boundary.h"
#include "Geometry/Bodies/MultiBody.h"
#include "MPLibrary/ValidityCheckers/CollisionDetection/CDInfo.h"
#include "MPLibrary/MPBaseObject.h"
#include "WorkspaceSkeleton.h"
#include <containers/sequential/graph/directed_preds_graph.h>
#include "Vector.h"
Go to the source code of this file.
Data Structures | |
struct | edgeHash |
Hash for edge descriptor. More... | |
class | PropertyMap< EdgeProperty, VertexProperty > |
Functions | |
PropertyMap< vector< double >, double > * | ClearanceAnnotatedSkeleton (MPBaseObject *_mp, WorkspaceSkeleton *_ws, bool _boundary=true) |
Function to generate the annotated clearance skeleton. More... | |
PropertyMap<vector<double>,double>* ClearanceAnnotatedSkeleton | ( | MPBaseObject * | _mp, |
WorkspaceSkeleton * | _ws, | ||
bool | _boundary = true |
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Function to generate the annotated clearance skeleton.