Parasol Planning Library (PPL)
SkeletonClearanceUtility.h
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1 #ifndef PMPL_SKELETON_CLEARANCE_UTILITY_H_
2 #define PMPL_SKELETON_CLEARANCE_UTILITY_H_
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5 #include "Utilities/XMLNode.h"
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13 class SkeletonClearanceUtility final : public MPBaseObject {
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24  std::string m_mauLabel;
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28  public:
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37  virtual ~SkeletonClearanceUtility() = default;
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46  void operator()(WorkspaceSkeleton& _skeleton) const;
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55  void HackFix(WorkspaceSkeleton& _skeleton) const;
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59 };
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61 #endif
Definition: MPBaseObject.h:46
Definition: SkeletonClearanceUtility.h:13
void operator()(WorkspaceSkeleton &_skeleton) const
Definition: SkeletonClearanceUtility.cpp:27
void HackFix(WorkspaceSkeleton &_skeleton) const
Definition: SkeletonClearanceUtility.cpp:72
virtual ~SkeletonClearanceUtility()=default
SkeletonClearanceUtility()
Definition: SkeletonClearanceUtility.cpp:10
Geometric skeleton of the workspace.
Definition: WorkspaceSkeleton.h:22
Definition: XMLNode.h:27